SkyStrike v8.4.0 graphics credits

The following open-source rendering components and CC0 materials are integrated into SkyStrike. Their original authors retain their copyrights. SkyStrike integration, quality controls and independent numerical jitter data are custom work.

Ultimate uses the Takram physical atmosphere in daylight. At night, the established stars, moon and nocturnal cloud rendering are preserved while Ultimate terrain, water and weather quality budgets remain selected.

No NVIDIA STBN binary is distributed. Cloud sampling uses independently generated SkyStrike jitter data. No third-party aircraft model is replaced by this graphics update.